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Casa (Home)

This serie of images is inspired by a place described by a friend in one of his books. The main character calls this place "Casa" ("Home"). A huge abandoned barrack of the soviet era, with a radio station, in the far north near the Arctic.
I modeled some simple shapes in Blender, then all the details are added in Octane Render as displacement textures, with a technique learned from Jama Jurabaev. The terrain is generated in World Creator. In the end I color graded and added some detail in Photoshop.

Assets modeled in Blender

Assets modeled in Blender

Octane clay render

Octane clay render

Octane clay render

Octane clay render