I made this piece as an exercise in VR sculpting and to try the new Realistic Clay Shaders by jama Jurabaev. I sculpted it in VR using Gravity Sketch on an Oculus Quest and then shaded and rendered in Blender.
Turntable, rendered in Blender Cycles
Sketch style wireframe render
Screenshot inside Gravity Sketch. The drawing on the right is by Andrea Moretto.